fR建筑材质-Texture Map Control
Posted on 09月 29th, 2007 in finalRender 帮助 教程 范例 |
Texture Map Control
Many of the parameters described above can also be controlled by a texture map. The methods and functions are identical to any other material you know from 3ds Max.
之前陈述的所有可能贴图部分的总览控制,
所采用的方法和数值含义和max其它默认材质的操作方式雷同。

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-=[finalRender 3d渲染]=-
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