

此版破解文件为DEMO文件,由于DEMO版看着不舒服,特修改为ADV版(实际是DEMO和ADV的混合版),感谢WEI2008的破解,并征得他的同意打包发布。
PS由于主文件是DEMO的其他是ADV的特取首字混合为DDV版(敌敌畏版)
〔点击这里-heixing.net 黑星家园下载1.5sp2完美英文版〕注意:下载后是没有扩展名,修改添加扩展名为exe即可…为安全,请自行查毒。
昨天吧wei2008兄的破解补丁放到了正式版下结果发现。
1.兼容性好了很多
2.材质球水印不见了(赞一个见图)
3.渲染速度比我的那个版本提高不少
4.分布式渲染可以使用了
机器比较差参数比较低只发测试图不发最终图了
不说了看图吧
安装后使用效果一流。。
打开以前的文件渲染,速度相当。。。
以前RC3做的图有点黑班,在相同参数下黑班没有了。不错
速度相当实际就比RC3快,因为max8比max2009少占用很多系统资源。
本文来自: 中国汉化 http://www.shanse8.com 精品汉化!CG教程、资源共享!
http://www.shanse8.com/read.php?tid=9663
rapidshare下载[须知]:
http://rapidshare.com/files/121383413/vray_adv_150SP2_max2009_x86_cn_heixing.net_2008_6_10.rar
火星原帖:
VRay Adv 1.50.SP2 for 3dsMax 2009(Design)(Cracked) 鹏帆
http://bbs.hxsd.com.cn/showthread.php?t=9890175&highlight=sp2



===================
Bug fixes:
(*) Fixed potential divide-by-zero problems with glossy hilights because of the "Soften" BRDF parameter;
Build 1.50.16 (15 Dec 2007)
===================
Modified features:
(*) VRaySun target line is now dimmed in the viewports when the sun light is off;
(*) Branched main development into 1.6x versions - 1.5x is only for minor fixes/updates to V-Ray 1.5;
Bug fixes:
(*) Dynamic raycaster limit did not work properly for values above 4095;
(*)No reflections on VRayMtl if Fresnel reflections are enabled, theFresnel IOR is locked to the refractive one, and the material hasopacity map;
(*) Background seen through matte objects not sampled properly for AA (from 1.50.SP1 only);
(*) Objects with visibility<1.0 rendered brighter with GI than they should be;
(*) Fixed crashes with VRayMtl and DirectX with the "Show map in viewport" option on;
(*) MaxScript error using the V-Ray scene converter in 3ds Max 2008;
(*)The internal V-Ray replacement material for the 3ds Max multi/subobjectmaterial now matches the 3ds Max one when an ID is greater thanspecified in the material;
2008年6月-heixing.net 黑星家园